Showing posts with label 3d art. Show all posts
Showing posts with label 3d art. Show all posts

Saturday, April 8, 2017

Friday, December 23, 2016

AGAPE

First time sculpting skeleton. The skull is probably the easiest.




AGAPE

Thursday, July 7, 2016

WIPS

Recently moved to Pasadena CA. Going to study here for a year.

I admit I wasn't being very productive. I have been working on and off on this model for the past 6 months. First fullbody attempt. Each of the wip here are about...1-2 month apart.

As far as the model goes, I don't want to go crazy with the details. Just want to learn the process and see how well I can do. I really want clean and nice geometry, so this will definitely put my basic modeling skills to test.

This is an original character for a story. An Angel named Credo.




Monday, April 18, 2016

Misticetus

I was busing with a contest and didn't have a chance to work on my own concept work.

This WAYLE is Misticetus, inspired by bowhead whales. I hope for the next mech I can just use the render instead of having to composite it in photoshop.

Might retopo this and learn to texture it in substance painter.



Sunday, November 15, 2015

Ranger

I finished him! I was debating whether I should cover his eyes but I decided to take the bold step of showing his face...

I also thought about giving him a mohawk...



Here's the final picture with all 3 of them together.

Arch - Blind
Ranger - Deaf
Hunter - Mute

They have special abilities that makes up for their disabilities. I think I've gotten better with these 3 pictures. Now I need to work on more whales and start doing full bodies.



Sunday, November 8, 2015

Finishing up another series

I should be able to finish this picture within the next few days. 

Looks like a doll.



Sunday, August 23, 2015

Orka full body design

 decided to use my first mech design for an original story.


Early line drawing.


Current full body design views. It's a few months old and there are a couple of adjustments that I will implement for the detailed design - anatomy of the legs, center of mass for the full body, leg/hip connections and feet stability for different movements. 





This design is independent of the WAYLE series that I'm currently doing, it's basically about a man who built a robot.... and no spoilers! 

Tuesday, May 12, 2015

Belugah

Next WAYLE - Belugah, inspired by Beluga whales.


For the past WAYLES, I tried to based my design on the real whales, but for Beluga I just decided to design a mech and make it white. Color combination was the most time consuming so it took a while to composite, but not much photobashing or painting. 

The lighting was an accident, the original lighting was a default global lighting, but I played around with all the different light passes in photoshop, and this is the result of a good "accident".

Height info will be updated. Going to make it 7ft tall.


Monday, April 6, 2015

Hunter 2.0

A friend of mine took his personal time and painted over my Hunter picture so I modified my picture based on his feedback. My friend added a sword  but I changed it into a gun, first time making a weapon :) 

There are only a few things that I didn't change such as the optics. I think blogspot automatically brighten up the picture but here's revised version, see the previous post for the older version.



Sunday, March 29, 2015

Hunter

Finished! :)

I don't know why the head looks weird to me, maybe it's the perspective, I don't know if I should make it orthographic next time when I render. (Also need to get better at head sculpting)

This is Hunter, he actually doesn't/cant speak, I have one more to go, though I think I'm going to work on Wayles next. 



Sunday, March 15, 2015

Next up


I have been somewhat not productive lately. Too bad I lost the momentum I had when I made Archer. 

Anyway, dragging my feet trying to finish the next picture. Hopefully I will finish it next weekend.  


Sunday, February 1, 2015

Humpbac

Next WAYLE - Humpbac. Inspired by the humpback whales.

This was made before 2015, I just decided to finish it up now. Since humpback whales have a lot of bumps on their heads, I decide to use some kind of sensors to represent them,  originally I was using a spherical design for the sensors, but decided to use cylinder shapes.

 I went with the black/yellow bumblebee color scheme.


Saturday, January 17, 2015

Levi

New post of the year!

I've been working on some  pictures during the break, but for some reason I couldn't finish them. I feel like my skills right now could't bring my visions to life.

Don't remember the exact reason of why I wanted to create Levi. This is my time making a "human"  sculpt and I surely learned a lot. I realized that I really need to go back to learn anatomy. 

I think this took about 2.5 weeks, I wanted to give up so many times because of the frustrations but nonetheless, I finished it.

I used mostly the Brave Act figure pictures as my references. Think I did the best job on the hair. I purposely did not want to make Levi look realistic!  Because I feel like making anime characters look like real people is just weird... especially someone like Levi, I just can't imagine him looking like a real person.




Saturday, September 6, 2014

Kachalot

Next WAYLE design is Kachalot. Based on Chachalot - aka Sperm Whale.

Sperm whale's head shape was the main inspiration for Kachalot's design. Second picture is the line sketch, the egg shaped helmet type design is pretty common so I tried to make it different. Sperm whale's head is actually rectangular like from the front view so I made it some what edgy.

As for the color choice, I really like Orka's black/white/blue scheme, but I didn't want to use it again and get them confused. One day at work I saw a black/gray/orange tapeholder and I really liked it, so I decided to go with that scheme.The helmet portion was originally white, but I really like dark color so I made it black grayish. 

This picture also has a little more hardware details than Orka. Orka only had the head portion made, the rest was paintbashed using the helmet. For this one, the head, neck and chest plate were made, so some of the parts were photobashed and paint bashed. It was a first for me so it took awhile, but I like the result and I will do more so I can become proficient with it.



Saturday, August 23, 2014

Orka

After a month of failing to make my Orka design, my persistence was finally paid off!

My mecha drawing (at least for traditional) are mostly influenced by the style of Transformers Prime, when it comes to digital though, it just turns into a whole different style.

I'm planning on doing more research and gathering references for mechanical parts to increase my visual library. And make some models so I can start learning how to kitbash and make designs quickly.

For now, I want to enjoy the fruit of my first mecha design.