Started from a mantis head. First time full body.
Showing posts with label scifi. Show all posts
Showing posts with label scifi. Show all posts
Saturday, April 8, 2017
MT
Thursday, July 7, 2016
WIPS
Recently moved to Pasadena CA. Going to study here for a year.
I admit I wasn't being very productive. I have been working on and off on this model for the past 6 months. First fullbody attempt. Each of the wip here are about...1-2 month apart.
As far as the model goes, I don't want to go crazy with the details. Just want to learn the process and see how well I can do. I really want clean and nice geometry, so this will definitely put my basic modeling skills to test.
This is an original character for a story. An Angel named Credo.
I admit I wasn't being very productive. I have been working on and off on this model for the past 6 months. First fullbody attempt. Each of the wip here are about...1-2 month apart.
As far as the model goes, I don't want to go crazy with the details. Just want to learn the process and see how well I can do. I really want clean and nice geometry, so this will definitely put my basic modeling skills to test.
This is an original character for a story. An Angel named Credo.
Monday, April 18, 2016
Misticetus
I was busing with a contest and didn't have a chance to work on my own concept work.
This WAYLE is Misticetus, inspired by bowhead whales. I hope for the next mech I can just use the render instead of having to composite it in photoshop.
Might retopo this and learn to texture it in substance painter.
This WAYLE is Misticetus, inspired by bowhead whales. I hope for the next mech I can just use the render instead of having to composite it in photoshop.
Might retopo this and learn to texture it in substance painter.
Labels:
3d art,
mech digital art,
mecha design,
robot,
scifi,
wayle,
wip
Wednesday, November 25, 2015
Another photobash attempt
Another photobash attempt... I spent way too much time on this picture but I managed to finish it.
I'm ready to move on and work on something else.
I'm ready to move on and work on something else.
Sunday, November 15, 2015
Ranger
I finished him! I was debating whether I should cover his eyes but I decided to take the bold step of showing his face...
I also thought about giving him a mohawk...
I also thought about giving him a mohawk...
Here's the final picture with all 3 of them together.
Arch - Blind
Ranger - Deaf
Hunter - Mute
They have special abilities that makes up for their disabilities. I think I've gotten better with these 3 pictures. Now I need to work on more whales and start doing full bodies.
Sunday, November 8, 2015
Finishing up another series
Friday, October 30, 2015
Another attempt
Haven't been doing any worthwhile artwork since Belugah. All thanks to Starcraft 2 and relocation to FL.
Sunday, August 23, 2015
Orka full body design
I decided to use my first mech design for an original story.
Early line drawing.
Current full body design views. It's a few months old and there are a couple of adjustments that I will implement for the detailed design - anatomy of the legs, center of mass for the full body, leg/hip connections and feet stability for different movements.
This design is independent of the WAYLE series that I'm currently doing, it's basically about a man who built a robot.... and no spoilers!
Labels:
3d art,
mech digital art,
mecha design,
scifi,
wayle,
wip
Tuesday, May 12, 2015
Belugah
Next WAYLE - Belugah, inspired by Beluga whales.
For the past WAYLES, I tried to based my design on the real whales, but for Beluga I just decided to design a mech and make it white. Color combination was the most time consuming so it took a while to composite, but not much photobashing or painting.
The lighting was an accident, the original lighting was a default global lighting, but I played around with all the different light passes in photoshop, and this is the result of a good "accident".
For the past WAYLES, I tried to based my design on the real whales, but for Beluga I just decided to design a mech and make it white. Color combination was the most time consuming so it took a while to composite, but not much photobashing or painting.
The lighting was an accident, the original lighting was a default global lighting, but I played around with all the different light passes in photoshop, and this is the result of a good "accident".
Height info will be updated. Going to make it 7ft tall.
Monday, April 6, 2015
Hunter 2.0
A friend of mine took his personal time and painted over my Hunter picture so I modified my picture based on his feedback. My friend added a sword but I changed it into a gun, first time making a weapon :)
There are only a few things that I didn't change such as the optics. I think blogspot automatically brighten up the picture but here's revised version, see the previous post for the older version.
There are only a few things that I didn't change such as the optics. I think blogspot automatically brighten up the picture but here's revised version, see the previous post for the older version.
Sunday, March 29, 2015
Hunter
Finished! :)
I don't know why the head looks weird to me, maybe it's the perspective, I don't know if I should make it orthographic next time when I render. (Also need to get better at head sculpting)
This is Hunter, he actually doesn't/cant speak, I have one more to go, though I think I'm going to work on Wayles next.
I don't know why the head looks weird to me, maybe it's the perspective, I don't know if I should make it orthographic next time when I render. (Also need to get better at head sculpting)
This is Hunter, he actually doesn't/cant speak, I have one more to go, though I think I'm going to work on Wayles next.
Sunday, March 15, 2015
Next up
I have been somewhat not productive lately. Too bad I lost the momentum I had when I made Archer.
Anyway, dragging my feet trying to finish the next picture. Hopefully I will finish it next weekend.
Tuesday, March 3, 2015
Fiat Lux
I have always been a fan of Sergio Toppi's style, so I attemped to draw my mech in that style.
Only 1% digital, just to add the white and contrast in PS. Done with markers and pen.
And God said, “Let there be light,” and there was light. Genesis 1-3
Only 1% digital, just to add the white and contrast in PS. Done with markers and pen.
And God said, “Let there be light,” and there was light. Genesis 1-3
"Dixitque Deus fiat lux et facta est lux"
Sunday, February 1, 2015
Humpbac
This was made before 2015, I just decided to finish it up now. Since humpback whales have a lot of bumps on their heads, I decide to use some kind of sensors to represent them, originally I was using a spherical design for the sensors, but decided to use cylinder shapes.
I went with the black/yellow bumblebee color scheme.
Sunday, November 23, 2014
Scifi Soldier
First time doing the photo/paint bash picture. It was difficult at first but then it got a little bit easier.I made the concept around early October, but I put it on hiatus because it didn't get anywhere, I restarted working on it around last week, took about 2 weekends to finish it...
Sunday, November 16, 2014
Sunday, October 19, 2014
Peace Maker mech concept
I have an original story that I want to make, it's called "Peace Maker". The story focus on a boy/man and a robot.
Here's the first pass of the mech, will do a few more passes before making it final. Weapons and accessories will be added in the end.
I don't want to make a super original/stylish mech, I just want to make something generic - a big heavy duty looking robot, because the story is not focused on mech, but the man/machine relationship.
Here's the first pass of the mech, will do a few more passes before making it final. Weapons and accessories will be added in the end.
I don't want to make a super original/stylish mech, I just want to make something generic - a big heavy duty looking robot, because the story is not focused on mech, but the man/machine relationship.
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